#include " user32.h" /* used to link with USER32.dll */ This application is linked with USER32.dll,KERNE元2.dll and GDI32.dll and also WINMM.dll which is a LocalAlloc() - allocates the number of bytes specified by the wBytes parameter by the local heap GetTickCount() - obtains the number of milliseconds elapsed since startup of system InitInstance() - saves instance handle and creates main window InitApplication() - initializes window data and registers window WinMain() - calls initialization function, processes message loop PURPOSE: SkiFree game for Windows XP,Vista and above
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